﻿var dpArr1 = new Array(8)
var dpArr2 = new Array(27)
var dpArr3 = new Array(16)

//################################################1 depth
dpArr1[0] = "1|0|0|0|トップページ|/"
dpArr1[1] = "2|0|0|0|TENVIを知りたい|/about/about.asp"
dpArr1[2] = "3|0|0|0|ゲームを始めたい|/start/register.asp"
dpArr1[3] = "4|0|0|0|冒険ガイドブック|/guide/first.asp"
dpArr1[4] = "5|0|0|0|コミュニティ|/community/free.asp"
dpArr1[5] = "6|0|0|0|サポート|/support/notice.asp"
dpArr1[6] = "7|0|0|0|ログイン|/"
dpArr1[7] = "8|0|0|0|冒険手帳|/mypage/profile.asp"

//################################################2 depth
dpArr2[0] = "2|1|0|0|どんなゲーム？|/about/about.asp"
dpArr2[1] = "2|2|0|0|ガーディアンとは|/about/guardian.asp"
dpArr2[2] = "2|3|0|0|なぜ無料なの？|/about/free.asp"
dpArr2[3] = "3|1|0|0|ゲームを手に入れよう|/guide/download.asp"
dpArr2[4] = "3|2|0|0|ゲームを起動しよう|/guide/gamestart.asp"
dpArr2[5] = "3|3|0|0|無料IDを登録しよう|/guide/register.asp"
dpArr2[6] = "4|1|0|0|冒険手帳|/mypage/profile.asp"
dpArr2[7] = "4|2|0|0|スタンプ帳|/mypage/stamp.asp"
dpArr2[8] = "4|3|0|0|最初にする３つのこと|/guide/first.asp"
dpArr2[9] = "4|4|0|0|プレイのしかた|/guide/operate.asp"
dpArr2[10] = "4|5|0|0|冒険を楽しむ|/guide/quest.asp"
dpArr2[11] = "4|6|0|0|育成のしかた|/guide/bringup.asp"
dpArr2[12] = "4|7|0|0|コミュニケーションしよう|/guide/communication.asp"
dpArr2[13] = "4|8|0|0|アイテムで楽しむ|/guide/kind.asp"
dpArr2[14] = "4|9|0|0|ショップで楽しむ|/guide/shop.asp"
dpArr2[15] = "5|1|0|0|おしゃべり広場|/community/free.asp"
dpArr2[16] = "5|2|0|0|ランキング|community/ranking.asp"
dpArr2[17] = "5|3|0|0|コミュニティご利用ガイド|/community/communityguide.asp"
dpArr2[18] = "5|4|0|0|みんなの冒険メモ|/community/memo.asp"
dpArr2[19] = "6|1|0|0|お知らせ|/support/notice.asp"
dpArr2[20] = "6|2|0|0|よくある質問|/support/faq.asp"
dpArr2[21] = "6|3|0|0|お問い合わせ|/support/cs.asp"
dpArr2[22] = "6|4|0|0|プレイ上のご注意|/support/attention.asp"
dpArr2[23] = "6|5|0|0|サイトマップ|/support/sitemap.asp"
dpArr2[24] = "8|1|0|0|冒険手帳(マイページ)|/mypage/profile.asp"
dpArr2[25] = "8|2|0|0|スタンプ帳|/mypage/stamp.asp"
dpArr2[26] = "8|3|0|0|冒険メモ帳|/mypage/memo.asp"

//################################################3 depth
dpArr3[0] = "4|4|1|0|動かし方を知ろう|"
dpArr3[1] = "4|4|2|0|スキルを使おう|"
dpArr3[2] = "4|4|3|0|マップを移動しよう|"
dpArr3[3] = "4|4|4|0|バトルしよう|"
dpArr3[4] = "4|4|5|0|空を飛ぼう|"
dpArr3[5] = "4|5|1|0|クエストをこなす|"
dpArr3[6] = "4|5|2|0|パーティーで冒険|"
dpArr3[7] = "4|5|3|0|インスタンスダンジョン|"
dpArr3[8] = "4|5|4|0|戦場と雪合戦|"
dpArr3[9] = "4|6|1|0|ガーディアン育成|"
dpArr3[10] = "4|6|2|0|覚醒しよう|"
dpArr3[11] = "4|8|1|0|種類と使い方|"
dpArr3[12] = "4|8|2|0|製作＆アップグレード|"
dpArr3[13] = "4|8|3|0|トレードしよう|"
dpArr3[14] = "5|1|1|0|書きこみ|/community/free_form.asp"
dpArr3[15] = "6|3|1|0|不具合報告フォーム|/support/bug_report.asp"

function getFirstDepth(p1, p2, p3, p4)
{
	var temp = ""
	var rtnVal = ""

	for(i=0; i < dpArr1.length; i++)
	{
		temp = dpArr1[i].split("|");

		if(p1 == temp[0])
		{
			//alert(p2);
			if(p2 != "0") {
				rtnVal = "<a href='"+ temp[5] +"'>" + temp[4] + "</a>"
				break;
			} else {
				rtnVal = temp[4];
				break;
			}
		}
	}
	return rtnVal;
}

function getSecondDepth(p1, p2, p3, p4)
{
	var temp = ""
	var rtnVal = ""

	for(i=0; i < dpArr2.length; i++)
	{
		temp = dpArr2[i].split("|");
		if(p1 == temp[0] && p2 == temp[1])
		{
			if(p3 != "0") {
				rtnVal = "<a href='"+ temp[5] +"'>"+ temp[4] +"</a>"
				break;
			} else {
				rtnVal = temp[4];
				break;
			}
		}
	}
	return rtnVal;
}

function getThirdDepth(p1, p2, p3, p4)
{
	var temp =""; var rtnVal =""
	for(i=0; i < dpArr3.length; i++)
	{
		temp = dpArr3[i].split("|");
		if(p1 == temp[0] && p2 == temp[1] && p3 == temp[2]) {
			rtnVal = temp[4];
			break;
		}
	}
	return rtnVal;
}

function PrintLocation(p1, p2, p3, p4)
{
	dp1 = getFirstDepth(p1, p2, p3, p4);
	dp2 = getSecondDepth(p1, p2, p3, p4);
	dp3 = getThirdDepth(p1, p2, p3, p4);
	
	delimiter = " &gt; "
	if(dp3 == "") {
		dp3 = "";
		if(dp2 != "")
			dp2 =  delimiter + dp2;
	} else {
		dp2 =  delimiter + dp2;			
		dp3 =  delimiter + dp3;
	}	
	
	if(dp2 == "") {
		dp3 =""; dp2 ="";
		dp1 = delimiter + dp1;
	} else {
		dp1 = delimiter + dp1;
	}
	document.getElementById("areaL").innerHTML = dp1 + dp2 + dp3;
}